Logo
Builders' Plan Gallery  |  Hip Pocket Web Site  |  Contact Forum Admin  |  Contact Global Moderator
August 25, 2019, 10:25:37 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with email, password and session length
 
Home Help Search Login Register
Pages: 1 [2]   Go Down
Print
Author Topic: Right Thrust vs. Right Rudder  (Read 2260 times)
0 Members and 1 Guest are viewing this topic.
billdennis747
Titanium Member
*******

Kudos: 51
Offline Offline

United Kingdom United Kingdom

Posts: 3,603



Ignore
« Reply #25 on: July 27, 2015, 07:41:25 AM »

...and glue them in!
Logged
OneArm
Silver Member
****

Kudos: 2
Offline Offline

United States United States

Posts: 120

Topic starter


Ignore
« Reply #26 on: August 08, 2015, 11:46:16 AM »

So with the 1/64" shims, how do you make separate down and right adjustments without affecting each other?
Logged
ironmike
Platinum Member
******

Kudos: 87
Offline Offline

United States United States

Posts: 1,127



Ignore
« Reply #27 on: August 08, 2015, 02:32:34 PM »

They may affect each other!
I view the noseblock opening as a clock face and therefore if I want just down
I set @12 o/c. If I want some down and right I set the shim @ 1-30 o/c.
If I want right thrust only Ill set shim @ 3 o/c.
On radial engined models when I see that a fair amt of thrust offset is needed Ill make
up a balsa ring (picture a large balsa washer) that has one surface sanded to an angle.
Then this is mounted so that the high point is @1-30 o/c.
Rectangular noseblock style I simply build up with strips of 1/8 sq and dress the front with a sanding block
so noseblk isnt rocking. Sanding in a manner that approximates your desired compound angle.
All of this will not preclude added thin shimming as trimming progresses.
Be aware that too much shimming can cause a wobbly noseblock.
When this happens I resort to one of the above method.
Logged
Pages: 1 [2]   Go Up
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!